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Friday Update 0.3.1 - August 20, 2021


Friday Update - Version 0.3.1

Changelog

  • Designed and implemented two new dungeon terrain types.
  • Improved visibility of enemies and items.
  • Added 5 new enemy types.
  • Implemented the beginnings of enemy progression.
    • Currently, every 3 levels descended increases the player's "tier", which is the value that controls which enemy groups spawn.
  • Added support for status effects.
  • Dungeons are now populated with "encounters"
    • "Encounters" are collections of objects that can be generated by a zone.
  • Added a new, hopefully less eye-straining font.
  • Implemented a small handful of new sounds.
  • Added an ambient track.
  • Added keyboard support for menus.
  • Fixed a freeze involving enemy pathfinding.

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